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a5c7b9f00b Years after the Raccoon City disaster, Alice pits her bio-organic super skills against armies of the undead in a post-apocalyptic Las Vegas. Las Vegas means fun in the sun. Well, at least the sun is still there. Except for a few rusting landmarks, it looks pretty much like the rest of the desert - or the whole country, for that matter. The crowds are now flesh-eating zombies: the mass undead, the oozing, terrifying sludge of what remains. Here, the nightmare isn't over yet, so the newly upgraded Alice, along with her crew will make a final stand against evil - with one goal: to turn the undead dead again.
Years after the Raccoon City disaster, Alice is on her own; aware that she has become a liability and could endanger those around her, she is struggling to survive and bring down the Umbrella Corporation led by the sinister Albert Wesker and head researcher Dr. Isaacs. Meanwhile, traveling through the Nevada Desert and the ruins of Las Vegas, Carlos Olivera, L.J., and new survivors K-Mart, Claire Redfield, and Nurse Betty must fight to survive extinction against hordes of zombies, killer crows and the most terrifying creatures createda result of the deadly T-Virus that has killed millions.
I think Resident Evil: Extinction elevates itself slightly higher than its two predecessors and slightly higher than I thought it would in general. On one hand, it is a series of bizarre and somewhat illogical events that transpire under the scenario of an apocalyptic event's aftermath but on the other, it is a pastiche of 'zombie' films gone by; a crude study of one man's obsession with his research and a somewhat guilty action film. I liked Resident Evil: Extinction a little more than others of its type because it gives us more of a sedate look at the situation rather than a mere exploitation of special effects, attractive heroines and needless gore. Yes, it's true to say that this film has action scenes of a silly nature but they do not seemstupidprevious Resident Evil films in which the protagonist is able to use kung-fu on dogs and make impossible shots to defeat her foes.<br/><br/>The action scenes here are paced better and do not rely on the mere visualisation of actually seeing a Licker monster or Nemeses himselfthe reason to keep watching. The enemies here are unspectacular and familiar and all the better for it; we get the feeling this is more of a survival film about the beasts and beings that would actually be out there rather than dumb scenes that try to impress us with a mentality: "Look, a Licker." or "Look, this is what Nemeses would look like in reality.". In the film, there is a scene in which several zombies come charging out of a metal crate. The scene works on the level of realism within the film because the film could so easily have substituted them for a larger, more visually impressive enemy that would've sufficed for the following action scene.<br/><br/>I mentioned the word 'realism' in that paragraph, perhaps crazily so. But Resident Evil: Extinction takes time to present its heroes, all of whom travel in a procession of large vehicles, with every day issues that would affect them. Things like 'how much fuel is left? Where is the nearest petrol station?'; 'Where is the next meal coming from?' and 'How can we bed down for the night safely and free from attack?' These sorts of questions were lost in the previous films and are empty from other recent post-apocalyptic horror/sci-fi films like Blade: Trinity. Additionally, when the film does reveal its particularly large scale monster for the film's climax it does so in an effective manner. This is because we have had the monster and the source for the monster presented to us on another plot line. We get a feeling that it may happen within the world of the film unlike when Nemeses popped up in the last film merely because he's had the injection and must now just keep destroying stuff until he meets the hero for the finale fight.<br/><br/>Although it takes on the matter of the pacing and the clarity of the action scenes, Resident Evil: Extinction is still guilty of one or two things. The film actually begins in a manner than had me dreading it would bebadthe previous two. Alice (Jovovich) meets some human survivors but discovers them oddly unfriendly which acts more of a surprise than a dramatic twist. It's a scene in which implied prior victims have been conned, raped and then fed to the dogs; in this case infected dogs and sure enough Alice finds herself in the said situation – a sequence of events that plays out in a daft manner that reminds you of the prior films. It had me thinking 'how do the renegade survivors lock the infected dogs up for next time once they've had their fun?' Then there was the rather careless scene in which Alice falls asleep in the middle of the desert, at night and with the fire still burning – not smart considering the situation. The film is also disappointing in the sense that when the procession of vehicles housing the characters Alice, they are spread evenly in ethnicity and attitude meaning each individual 'type' could be killed off accordingly.<br/><br/>But for the best part, Resident Evil: Extinction is a surprisingly enjoyable film with an interesting set-up and I was really quite fond of the story running parallel involving Dr. Isaacs (Glen) and his research in developing the un-dead, albeit a clear reference to Dr. Logan in Day of the Dead. This plot line runs alongside the development of the convoy and the situations they must deal with, the thing I like here is that these people are not world savers; they will not go on a cause and effect fuelled story and make all the un-dead disappear, they are just there to survive and through Alice their goal is to make it to the icy regions of Alaska.<br/><br/>The bizarre thing about this latest Resident Evil instalment is just how good it might've been had it cut the action scenes down a little and tidied up the opening twenty or so minutes. It is disappointing that the convoy is made up of a Redneck (who's naturally good at sniping); an Aussie; two African-Americans; a Mexican and a wise-talking white American, all of whom exist for zombie fodder at the end of the day but this film instils me with hope that perhaps the films can begoodthe games – in the games, ammunition was a very sacred thing and the tactic of running from enemies rather than shooting them was a good one. In the films, the producers are gradually realising this and the next film may well surprise a few people in terms of how watchable it actually is.
I think ,a Resident Evil fan , that this movie is really the best approach to the franchise. The tension in some scenes are really awesome, the character's searching rooms, finding clues and things, shattered rooms with electric cables hanging , sparkling , i mean , this is Resident Evil! The action is intense, but not stupidly intensein the 2nd movie, it takes place when it has and not all the time. The constant running for their lives, makes it a really great survival horror movie. Speaking of characters, i think Alice finally evolved to something else, she has power , but she doesn't make an excessive use of it, she's not a super-action-Kong-foo fighter 24H/day anymore. I'm a bit disappointed with Wesker,a player , i thought he had a different role, i am mostly mad about the fact that his role has not been respected, but this is a movie, glad that they didn't turn him in a good guy ( Nemesis ??). In order to conclude, the movie could've had a different name, with different character's , because it isn't 100% related to the game, except for the names used in it, but it's a great movie, can't wait for a Collector's edition DVD!
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Having left the friends who rescued her at the end of Apocalypse because she knew that Umbrella was tracking her, Alice (<a href="/name/nm0000170/">Milla Jovovich</a>) is now on her own, constantly moving around the Nevada Desert because it's the best way to keep the zombies from finding her. During a chance meeting with a convoy of survivors led by Claire Redford (<a href="/name/nm0005123/">Ali Larter</a>), Alice meets up again with Carlos Olivera (<a href="/name/nm0004912/">Oded Fehr</a>) and L.J. Wade (<a href="/name/nm0258402/">Mike Epps</a>) (from Apocalypse) and decides to join themthe convoy makes its way north to Alaska. Meanwhile, Umbrella scientist Dr Isaacs (<a href="/name/nm0322513/">Iain Glen</a>) has been experimenting with clones of Alice in hopes of developing a cure for the virus using her blood, but the clones are not proving to be very resilient. When he chances to locate the real Alice through the Umbrella satellite, he defies orders from his superior and goes looking for her. Resident Evil: Extinction is based on a screenplay by English film director, Paul W.S. Anderson, who based his story on a survival horror video game series, created by Japanese video game designer Shinji Mikami and released in 1996Biohazard in Japan and Resident Evil in English-speaking countries. Resident Evil: Extinction is the third in a series of five movies. It was preceded by <a href="/title/tt0120804/">Resident Evil (2002)</a> (2002) and <a href="/title/tt0318627/">Resident Evil: Apocalypse (2004)</a> (2004) and followed by <a href="/title/tt1220634/">Resident Evil: Afterlife (2010)</a> (2010), <a href="/title/tt1855325/">Resident Evil: Retribution (2012)</a> (2012), and <a href="/title/tt2592614/">Resident Evil: The Final Chapter (2016)</a> (2016). The movie was novelized in 2007 by Keith R.A. DeCandido who also novelized Resident Evil: Genesis (2004), and Resident Evil: Apocalypse (2004). There are also a number of novelizations of the videogame series, but these are unrelated to the movies. Five years. Alice explains how, between the events in Apocalypse and Extinction, the T-virus escaped from Raccoon City, quickly spreading across the United States and then the world, not only turning humans into zombies but drying up rivers and lakes and turning forests into deserts. This is not directly explained in the third film. The supposition is that they died in the events that occurred between the second and third films, since the "convoy" lost around half its population in that time. However, in the novel adaptation (released before the movie), Jill is now leading about 100 survivors in Baltimore. As for Angie, the book explains that she was killed by Alice, while Alice was being controlled by the Umbrella Corporation in Detroit. Jill Valentine makes a very brief appearance during a mid-credit sequence at the end of Resident Evil: Afterlife (setting up for her more involved role in Resident Evil: Retribution). Therein, she is hard to recognize because she has long blonde hair unlike her appearance in Apocalypse, and she is under the control of Umbrella (much like her character in the Resident Evil 5 game). By presumption, the Red Queen was modeled after Angela Ashford from the second film by her father Dr. Charles Ashford. The White Queen's appearance is not modeled after Angela Ashford, and although not confirmed we can easily assume that the White Queen was a more updated version of the Red Queen. At the beginning of the crow sequence it was mentioned that the crows had been feeding on infected flesh, therefore they were infected. The Red Queen is heard saying in Resident Evil, "One bite—one scratch—is sufficient enough to pass the virus." Betty (<a href="/name/nm0038680/">Ashanti</a>) had numerous scratches from the birds and the birds pecked at her skin and flesh, so she would most likely turn into an undead herself sooner or later. Instead of endangering the rest of the convoy, she may have chosen to enclose herself within the bus. A second theory comes from the bus window beginning to break. The crows are clearly seen breaking through the glass window and swooping in the bus. It's possible she closed the door of the bus to prevent the crows from flying out to harm the rest of the convoy. It is said that the major cities have the most zombies, but when the convoy arrived in Vegas, the zombies were nowhere to be seen. Alice said "Those birds must have moved through the city block by block. Pecked it clean." The strange thing is that neither the zombies nor other T-virus-infected creatures suchthe zombie dogs or the Lickers never eat other infected creatures because the zombies or other infected creatures eat only fresh blood and flesh, which is why the zombies in the first Resident Evil didn't eat each other. However, crows are scavengers that eat both dead and living things. That would explain why the crows eat all the zombies in Vegas—the zombies were the only food they could find since the living population had dropped after the outbreak. He used the antivirus, but in excessive amounts. That is why he suffered some side effects. While searching the virtually abandoned Hive for Isaacs, Alice comes upon Alice Clone 88 lying I stasis in her incubator bubble. Suddenly, the heavily mutated Isaacs leaps out at her, knocking Alice against the bubble and awakening the clone. The bubble breaks, and the clone spills out into Alice's arms, then collapses. Alice covers her body with a coat and goes after Isaacs. They fight each other through the mansion and into the laser corridor. "I am the future," Isaacs taunts, but Alice begins to laugh. As the laser grid begins to pass through the room, Alice laughs. "No," she replies, "you're just another asshole." As she watches, Isaacs' body is sliced by the advancing grid. Just before the grid reaches Alice, it stops, having been deactivated by Clone 88, who adds, "You're the future all right." Meanwhile, in Tokyo, Umbrella head Albert Wesker (<a href="/name/nm0641816/">Jason O'Mara</a>) is holding a meeting with other Umbrella branch heads to assure them that, even though the North American branch seems to have shut down, research will still continue under his supervision. Suddenly, Alice appearsa hologram and warns Wesker that he won't have to wait long because she's coming to get him, and she's bringing a few of her friends along. In the final scene, Alice and Clone 88 stand together looking down row after row of Alice clones incubating in their bubbles. One draft of the screenplay had Cindy Lennoxa character. However, due to problems with casting and pressured timing, the character was taken out but a similar character "Nurse Betty" was added in.
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